Fox's in town for a few weeks and I tried to connect to Neo's server - but I always get stuck after "connection accepted", it just keeps on hanging there. And that's not only for my Mac client, but also for a Win machine with a freshly downloaded Proquake client, last version, and also from various different networks. On the other hand, no problem connecting to my own server back home, which also runs Proquake.
So I wonder: how the heck is this supposed to work ? I would, tentatively, guess that a server that is easier to connect would also be more frequented....
Hi Fox, I am able to connect. I have only seen this
problem of getting stuck after connection accepted
when using a client other than proquake. I am using
glpro 3.50.
I have had the same problem, many times... but just reinstalling quake 1 via clean install via cd, or other such media...and then installing glpro over it, seemed to fix the problem...