Prey - mini-review
Moderator: Akira
Prey - mini-review
For those who are wondering, Prey was initially discussed by 3D Realms at Electronic shows as a developing project around 1996/1997, but then it was put on hold. Finally 3D Realms hired Human Head to develop the game in 2001. And for those of you who do not recall who 3D Realms is, they are the makers of Duke Nukem series. (Insert Duke Nukem Forever joke here)
Well, the game has taken 5 years to complete, but it's finally here! Was the wait worth it?
In one word, my answer would be "AbsolutlyFrickenWithouttaDoubtYES!"
Prey falls into the First Person Shooter category. And places most of the game inside a "space ship" in low Earth orbit. The first 5 levels of the game are in the Demo exactly as the appear in the full game. So I'm not letting loose any secret or spoilers here.
Pro's of the game are:
- Best story EVER inside a FPS (IMHO)
- Vehicles
- Imaginative level design that truly used 3D (You'll walk on walls, ceiling, etc...)
- Living organic weapons
- Your characters speaks through out the game (A la Duke Nukem style)
- Doom 3 engine looks really good
- "Death Walk" replaces dieing and keeps the story telling of the game moving forward
- "Spirit Walk" add's a new twist to solving puzzles
Con's:
- A little on the short side at 6 - 8 hours
- Rated 'M'
I would recomend that any gamer try the demo. It's 450 MB at Prey's website: http://www.prey.com/
Played the demo? Have the game? Your thoughts?
Well, the game has taken 5 years to complete, but it's finally here! Was the wait worth it?
In one word, my answer would be "AbsolutlyFrickenWithouttaDoubtYES!"
Prey falls into the First Person Shooter category. And places most of the game inside a "space ship" in low Earth orbit. The first 5 levels of the game are in the Demo exactly as the appear in the full game. So I'm not letting loose any secret or spoilers here.
Pro's of the game are:
- Best story EVER inside a FPS (IMHO)
- Vehicles
- Imaginative level design that truly used 3D (You'll walk on walls, ceiling, etc...)
- Living organic weapons
- Your characters speaks through out the game (A la Duke Nukem style)
- Doom 3 engine looks really good
- "Death Walk" replaces dieing and keeps the story telling of the game moving forward
- "Spirit Walk" add's a new twist to solving puzzles
Con's:
- A little on the short side at 6 - 8 hours
- Rated 'M'
I would recomend that any gamer try the demo. It's 450 MB at Prey's website: http://www.prey.com/
Played the demo? Have the game? Your thoughts?
-
- Legatus - Legion 2
- Posts: 1186
- Joined: Tue Feb 08, 2005 9:11 pm
- Location: Michigan
I dont know about that Data! They have "Deathwalk" in this game. Which means you don't truly die and have to restart the level from a save point. Instead you're taken to a Spirit World and have what is like a timer. And you shoot wraiths with a bow and error for extra health or spirit points. The Deathwalk lasts about the same time as it would take to reload a level and you're put right back to where you came from. In some cases, like if you're flying and your space ship blows up, or you jump off of a ledge, you're moved ahead slightly in the game. And if you're cornered by the enemy, they are confused for a few seconds to let you get back in to the game. You should be able to finish it much sooner than you think!
-
- Legatus - Legion 2
- Posts: 1186
- Joined: Tue Feb 08, 2005 9:11 pm
- Location: Michigan
- Ender[CotC]
- Legion 2 - CS:S
- Posts: 675
- Joined: Sat Mar 04, 2006 3:09 pm
- Xfire Username: asianpirateninja
- Location: the dismal dojo
- Contact:
- Ender[CotC]
- Legion 2 - CS:S
- Posts: 675
- Joined: Sat Mar 04, 2006 3:09 pm
- Xfire Username: asianpirateninja
- Location: the dismal dojo
- Contact:
- Aide-de-Camp
- Clan Founder
- Posts: 1556
- Joined: Wed Feb 26, 2003 7:09 pm
- Location: The Bad Place
- Contact: