I sure hope I can get it, I might just have enough cash for it now
And I always did need to up the brightness in the first CoD so I could see anything, and I put it way up^^^^^^^^^^^
Call of Duty 2
Moderator: Akira
-
- Legatus - Legion 2
- Posts: 1186
- Joined: Tue Feb 08, 2005 9:11 pm
- Location: Michigan
- Baron[CotC]
- Caesar
- Posts: 1711
- Joined: Wed Feb 26, 2003 1:29 am
- Xfire Username: redbaroncotc
- Location: Alberta, Canada
- Contact:
- Aide-de-Camp
- Clan Founder
- Posts: 1556
- Joined: Wed Feb 26, 2003 7:09 pm
- Location: The Bad Place
- Contact:
With regard to brightness settings I always up mine a tad, and I suspect for any real challenge/juice circle tactics brightness would need to be extremely high; in this way increasing visual acuity, etc.
But even with minimal experimentation there appears to be not only just darker areas than before, but more areas, realistic ones such as anti-chambers, closets, more nooks and smaller rooms with blown out walls. It seems more realistic, and I'd say with that realism comes the suprise and art of camping.
With smooth walls and less damage to buildings the fighting areas are controlled, with control removed and destruction about the opportunity to hide is increased and ambush increases as a consequence.
No joke, I was top of the ladder with a shotgun and campsites the other nights. I selected three sites or so and rotated through them covering the various areas inside each building, ya know, this minute the front, next two minutes the back, then to the top, and then displace, that sort of thing. All I used was the shotgun, very effective. And if you run into someone by chance in the street its a one-shot kill, point and they are down...
But even with minimal experimentation there appears to be not only just darker areas than before, but more areas, realistic ones such as anti-chambers, closets, more nooks and smaller rooms with blown out walls. It seems more realistic, and I'd say with that realism comes the suprise and art of camping.
With smooth walls and less damage to buildings the fighting areas are controlled, with control removed and destruction about the opportunity to hide is increased and ambush increases as a consequence.
No joke, I was top of the ladder with a shotgun and campsites the other nights. I selected three sites or so and rotated through them covering the various areas inside each building, ya know, this minute the front, next two minutes the back, then to the top, and then displace, that sort of thing. All I used was the shotgun, very effective. And if you run into someone by chance in the street its a one-shot kill, point and they are down...
-
- Legatus - Legion 2
- Posts: 1186
- Joined: Tue Feb 08, 2005 9:11 pm
- Location: Michigan