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Quake1?
Posted: Wed Apr 15, 2009 3:15 pm
by Rooster
Hello,just wondering if you guys still have a Q1 server running? i havent played for quite q few years and got board with CS & CS Source. BTW is your source server down as well?
if you have a Q1 server i cant seem to find it nor can i remember "HOW" to get on a server.i used to use gamespy but i just cant seem to figure it out. nice seeing you all again and hopefully we can frag some Q1 since i never see anyone on the CS-S server except the Bots.
Re: Quake1?
Posted: Thu Apr 16, 2009 9:00 am
by KrAzYdAvE
Good question!!
I thought Neo was still hosting a server at quake.sctf.net, not certain if that's still going though.
We also had another running on our main server (the same IP address as our CS-S server), however I haven't played in so long that I actually forget where that server is on the net.
I'm willing to bet that it's still running however.
FYI, you can also get Q1 through Steam now and find servers that way.
If you know the address of the server though, you can press "~" to pull down the console and type "connect server.address.com" to connect to the server.
Re: Quake1?
Posted: Thu Apr 16, 2009 2:22 pm
by Rooster
Thanx Dave,long time brau,say hello to your sister Alize~,great to hear she has kids and is happily married! i was going to post in a thread she started but it was old and figured she wouldnt read it for another 2 years or so LOL. im glad to see you guys are still kicking and boy do i miss Rico's humor! well anyway i do/did play on the CS-S server up until a few days ago it misappeared from my list. no one was ever on it except the bots.who knows im going to try to find the quake server first. maybe ill see you guys on there.
P.S.
Big Hello to;
Aide De Camp
Crappy
Neo
Rico
Warf
Foxy
Data
Akira
Blade
OMG who else do i remember?
lukester
newfie, who i believe isnt in [CotC] anymore right?
vader
god i cant think...sorry if i missed anyone.
Re: Quake1?
Posted: Thu Apr 16, 2009 5:08 pm
by warf
Not too many quake 1 servers out there. I still play, at quake.shmack.net
You'll need to download the proquake client.
Lotsa proxy bots out there, but its still kinda fun.
Re: Quake1?
Posted: Thu Apr 16, 2009 5:23 pm
by Rooster
Howdy Warf,if possible could you please offer a newbie a link to this mysterious proquake?
Re: Quake1?
Posted: Thu Apr 16, 2009 8:11 pm
by Neophyte
Rooster, I took the quake.sctf.net server down due to lack of activity. I'll run it again for a while, and see what happens. This server is in So. Cal. so your ping times may vary the further away you are. With ProQuake, use the Tab key to check your ping time. Under 150ms should be playable enough. But ideally you want a double digit ping time (sub 90ms is good).
(Anyone know of a good way to run Quake as a Windows Service?)
ProQuake is here:
http://proquake.planetquake.gamespy.com/
Download: glpro350.zip
Unzip that file and put the contents into your C:\Quake folder. (Or what ever the path is to your Quake install.)
I'll be adding the server back to my Quake server page (see the SCTF link in my sig below) so that it can be checked for player on-line status.
Re: Quake1?
Posted: Thu Apr 16, 2009 8:54 pm
by Neophyte
KrAzYdAvE wrote:FYI, you can also get Q1 through Steam now and find servers that way.
If you know the address of the server though, you can press "~" to pull down the console and type "connect server.address.com" to connect to the server.
Dave, I know how to add a Non-Steam game so that I can start Quake (GL Pro) from Steam, but I can't figure out how to find the Quake Servers through Steam. I'm lacking the options for Quake 1 in the list, and I can't add a favorite server at the address. Any clues? Or did they update this out of the latest client?
Re: Quake1?
Posted: Fri Apr 17, 2009 12:27 am
by Dataspel
>boy do i miss Rico's humor!
Yeah, cause there is no such thing as too many "Your mom" jokes
Good hearing from you Mr. Rooster, and glad you are still playing the
great old games. As RedBaron would say, pull up a comfy chair and
hang around the campfire with us, when you have free time.
-data
Re: Quake1?
Posted: Fri Apr 17, 2009 7:42 pm
by Rooster
ok i got all the files downloaded and running perfectly,but i cant seem to connect to either server listed, quake.sctf.net and quake.shmack.net, are the ports 26000 or not?
im going to play some single player to get used to the gameplay again while waiting to hear back.
Re: Quake1?
Posted: Sun Apr 19, 2009 9:29 pm
by Akira
Hey there! Ok, for Quake 1, unsure if this is still needed or not, Data had mentioned it to me some time ago, but I know if you are behind a router/firewall, where you have an exteral WAN IP and internal LAN IP, it can cause problems for connecting to Quake 1 servers. There's a small executable or something I swear that fixes this.
KD, yup, server still up and running, and have been keeping things up to date as best I can. TF2, Quake 2 Lithium, CS:S Gun Game and CS:S. CoD as well still I believe running on it.
Quake 1 ready I think, SCTF at least, but I think there's a reason we don't run it?
Re: Quake1?
Posted: Mon Apr 20, 2009 8:56 am
by KrAzYdAvE
Not sure why it wouldn't be running considering how little resources it uses.
And Neo, I have no idea how to find servers via Steam. That was more of an assumption than anything else.
Re: Quake1?
Posted: Mon Apr 20, 2009 12:45 pm
by Rooster
ok so i found some servers but i still can not connect to them
i found through gamespy
ctf.clan-rum.org:26000
xctf.clan-rum.org:26000
quake.openface.ca:26000
quake.nctech.ca:26000
crctf.clanhdz.com:26000
xmd.quake1.net:26004
i found some dm servers as well but still can not connet. i can play single player but not multi.
Re: Quake1?
Posted: Mon Apr 20, 2009 7:08 pm
by Neophyte
Rooster wrote:ok so i found some servers but i still can not connect to them
i found through gamespy
ctf.clan-rum.org:26000
xctf.clan-rum.org:26000
quake.openface.ca:26000
quake.nctech.ca:26000
crctf.clanhdz.com:26000
xmd.quake1.net:26004
i found some dm servers as well but still can not connet. i can play single player but not multi.
If you have multiple network interfaces (wireless, wired, vpn, etc...) disable the ones not in use. There's a way to focus Quake to a specific adapter, but the command-line argument escapes me right now. When Quake was written dial-up was the thing and only fancy high-dollar servers used Ethernet! You were bleeding edge if you leaped ahead and got an ISDN connection. Eventually DSL came out, giving a reason beyond LAN parties to have an ethernet card in your computer and iD software was working towards Q3 by then.
You connect to the server's this way:
Press the "~" key to bring the Console down.
type: connect quake.sctf.net
then press enter.
It should connect.
If you're server's using a non-default port, like the last one in your list, you have to connect like so:
Press the "~" key to bring the Console down.
type: port 26004
type: connect xmd.quake1.net
(But, this server didn't connect for me. It might be down.)
then press enter.
Note: You'll have to switch back to port 26000 if you want to connect to a server on the standard port! It's not automatic. If you close Quake and start it over, it will revert back to the default port however.
Re: Quake1?
Posted: Mon Apr 20, 2009 7:11 pm
by Neophyte
Akira wrote:Quake 1 ready I think, SCTF at least, but I think there's a reason we don't run it?
Wasn't there some issue with having Quake running on the desktop? Someone was spawning a second console sessions on the server on an RDP terminal when the Console had a session running too. And the two Quakes canceled each other.
Re: Quake1?
Posted: Wed Apr 22, 2009 11:30 pm
by Rooster
ughh im so stupid,i figured it out finally and it was the dumbest thing but anyways i played last night on shmack. boy i have to get used to it again but it was fun.