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Red Orchestra

Posted: Tue Aug 01, 2006 4:41 pm
by M4v3r1ck
Anyone preloaded this one? Preloading it right now to try it out, it seems like a monster dload though.

Posted: Tue Aug 01, 2006 4:49 pm
by NightReaver[CotC]
This has been out for some time now...It started as a mod for UT2004

Posted: Tue Aug 01, 2006 6:29 pm
by Baron[CotC]
I bought it, played it twice, havent touched it since.


Nothing special whatsoever, in fact I found it mildly frusterating.

Posted: Tue Aug 01, 2006 11:01 pm
by Aide-de-Camp
Didn't you say previously Baron that all the functions were interconnected, as in it required one person to drive a tank, another to see where it was going, and someone completely different to fire the damn thing? Or was that some other...

Posted: Wed Aug 02, 2006 12:51 am
by TooLBlue
O_o?

You'd think I would have a clue what Red Orchestra is after seeing a "Red Orchestra" in a number of forums, but no... Deja vu!

Posted: Wed Aug 02, 2006 7:51 am
by Baron[CotC]
Aide-de-Camp wrote:Didn't you say previously Baron that all the functions were interconnected, as in it required one person to drive a tank, another to see where it was going, and someone completely different to fire the damn thing? Or was that some other...
That seems to ring a bell or two but I'd have to try it again to confirm that.

Maybe I will just to make sure they didn't actually make it fun with a patch or two.

Posted: Wed Aug 02, 2006 7:54 am
by Baron[CotC]
Whoa now, I went to start the download for the game so i could try it again, and the update news revealed...

The five day Red Orchestra free trial begins Wednesday, August 2nd. Be sure to mark your calendar and jump in for a few games next week
I guess you can all try it for a few days to see how you like it.

Posted: Wed Aug 02, 2006 9:15 am
by BD
WW2 online was he mother of messed up games. If you wanted to drive a tank you had to simulate having all 4 apendages actually working the tank. clutch... neutral...start... in gear... release clutch.... accellerate... release accellerate... clutch... shift gears.. well you have all driven so you get the picture. And that's just the driver. To fire the tank you had to do everything to stop it but leave it running (parking brake) so the turret has power. Then go to the turret... unlock the breech...get the ammo... se my point?

To make it worse, you had to literally drive across europe in 50% scale. So if you spawned in Paris for a fight in Berlin... God help you because fast travel won't.
One time I started running to the battle then took a shower. came back and I was almost there.

Posted: Wed Aug 02, 2006 6:33 pm
by Baron[CotC]
yeah I tried a trial of WW2 Online, was a neat concept but damn I spent half a day before I found anyone to shoot at...

Posted: Thu Aug 03, 2006 3:29 am
by Neophyte
NightReaver[CotC] wrote:This has been out for some time now...It started as a mod for UT2004
I still picture the game as the video demo that you showed me! With the stiff, poorly animated player models that looked like the "whack-a-mole" games that you find at children's Pizza arcade.

Posted: Thu Aug 03, 2006 6:13 pm
by Baron[CotC]
Neophyte wrote:
NightReaver[CotC] wrote:This has been out for some time now...It started as a mod for UT2004
I still picture the game as the video demo that you showed me! With the stiff, poorly animated player models that looked like the "whack-a-mole" games that you find at children's Pizza arcade.
thats still an accurate description of the animation in the game heh