Phoenix Sniper Team
Posted: Sun Jan 22, 2006 4:27 am
I had the chance to play late tonight, and missed a lot of you. I was searching for a deathmatch game and at random entered the Phoenix Sniper Team server.
Their website is located here: http://www.phoenixsniperteam.com
Anyway, this was a CoD2 game, and it was interesting, while also annoying. They appear to have made a very interesting mod, specifically for sniping. No close kills are allowed, in fact you are punished by the mod for doing so. They appear to from on kills that are less than 200+ yards from the target, so my 100- kills were "bad".
The mod looks great and has many alterations, scope is different, heads fly off after a long distance shot, and other weapons are restricted.
Not sure if others have play this or not. But it started my mind to thinking. Exactly what is required to code a modification?
Imagine a mod where camping was required, where so many people were required to stay in a particular area for a length of time in order to claim the flag, like domination, but a much larger flag area. What if people who moved to frequently were punished by the mod? It would be the flipside of what the community typically expects and supports.
Things like that sell because its not what's expected.
Their website is located here: http://www.phoenixsniperteam.com
Anyway, this was a CoD2 game, and it was interesting, while also annoying. They appear to have made a very interesting mod, specifically for sniping. No close kills are allowed, in fact you are punished by the mod for doing so. They appear to from on kills that are less than 200+ yards from the target, so my 100- kills were "bad".
The mod looks great and has many alterations, scope is different, heads fly off after a long distance shot, and other weapons are restricted.
Not sure if others have play this or not. But it started my mind to thinking. Exactly what is required to code a modification?
Imagine a mod where camping was required, where so many people were required to stay in a particular area for a length of time in order to claim the flag, like domination, but a much larger flag area. What if people who moved to frequently were punished by the mod? It would be the flipside of what the community typically expects and supports.
Things like that sell because its not what's expected.