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Neo's SCTF server - connection problems

Posted: Sat Aug 13, 2005 6:03 pm
by FoxMulder
Hi Folks,

Fox's in town for a few weeks and I tried to connect to Neo's server - but I always get stuck after "connection accepted", it just keeps on hanging there. And that's not only for my Mac client, but also for a Win machine with a freshly downloaded Proquake client, last version, and also from various different networks. On the other hand, no problem connecting to my own server back home, which also runs Proquake.

So I wonder: how the heck is this supposed to work ? I would, tentatively, guess that a server that is easier to connect would also be more frequented....

Posted: Sat Aug 13, 2005 8:33 pm
by Dataspel
Hi Fox, I am able to connect. I have only seen this
problem of getting stuck after connection accepted
when using a client other than proquake. I am using
glpro 3.50.

Posted: Sat Aug 13, 2005 9:16 pm
by FoxMulder
Hi Data,

thanks for reply. I just checked with glpro 3.50, again to no avail...
just keeps hanging.... no clue !

Posted: Mon Aug 15, 2005 1:45 am
by Serpent
I have had the same problem, many times... but just reinstalling quake 1 via clean install via cd, or other such media...and then installing glpro over it, seemed to fix the problem...

Posted: Mon Aug 15, 2005 8:35 am
by KrAzYdAvE
His server is weird, it only will let you connect if you have the same executable...


There's a zip file with it floating around here someplace, but I can't seem to find it on my machine.